Grade+9+Turing

=TIJ1O1 - Introduction to Programming in Turing=

**Lesson 1 - Technology Innovator Presentation**

 * Exemplar** - [|03 - Dilbert Biographical Sketch.pdf]
 * Assessment** - [|05 - Public Presentation Rubric.pdf]

Lesson 2 - Introduction to Computer Programs
[|Computer Instruction Example.pdf] [|Acting out the Instructions for a Computer Programming.pdf] [|Introduction to a Computer Program Group Activity.pdf]

Lesson 3 - Cartesian Coordinates
[|Cartesian Coordinates Presentation.pdf] [|ZR1_LS9_Engine_Block.jpg] [|ZR1_LS9_Engine.jpg]
 * Assignment -** [|Screen Coordinates.pdf]

Lesson 4 - Squares and Rectangles
[|Program Header.pdf]
 * Assignment** [|Turing Boxes.pdf]

Lesson 5 - Ovals and Stars
[|Turing Ovals.pdf] [|Turing Lines and Fills.pdf]

Turing Island Scene Project
[|Turing Island Scene Assignment.pdf]